Ability
Absorb Soul
Down an ally in range 5 and steal their mana. It doesn't get injured.
Absorb Soul knocks down an ally within 5 tiles and steals all their mana at no mana cost, with no injury risk to the ally. A ruthless mana refill that sacrifices a teammate's turn to fund the Necromancer's high-cost abilities — best used on a unit that has already acted this round.
Details
Ability TypeActive
Mana Cost0
EffectDown An Ally In Range 5 And Steal Their Mana. It Doesn'T Get Injured.
Is InheritableNo
Damage Amount0
Range1-5 Tiles
Source CategoryClass
Class
Quick Facts
- Type
- Ability
- Source
- Class
- Confidence
- High
- Verified
- Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.