Ability
Control Water
Create a water tile, then all allies on water element tiles heal 2 HP.
Creates a water tile and heals all allies standing on water element tiles for 2 HP — a terrain-shaping ability that both generates a new water tile and immediately rewards any allies already positioned on water, building value over multiple casts as the Druid expands the water zone.
Details
Quick Facts
- Type
- Ability
- Source
- Class
- Confidence
- High
- Verified
- Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.