Ability
CPR
Revive an adjacent body to 1 HP.
Revives an adjacent fallen ally to 1 HP, potentially turning the tide by bringing back a key team member. At 6 mana the cost is steep, so only use this if the revived unit can meaningfully contribute — ideally pair with a follow-up heal to keep them alive.
Details
Ability TypeActive
Mana Cost6
EffectRevive An Adjacent Body To 1 HP.
Is InheritableNo
ElementSpell
Source CategoryClass
Class
Quick Facts
- Type
- Ability
- Source
- Class
- Confidence
- High
- Verified
- Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.