Ability
Eat
A feeding action where the enemy consumes something at point-blank range, likely restoring health or growing larger. Stopping an enemy before it eats can prevent a mid-fight power spike.
A feeding action where the enemy consumes something at point-blank range, likely restoring health or growing larger. Stopping an enemy before it eats can prevent a mid-fight power spike.
Details
Ability TypePassive
Range0-0 Tiles
Is InheritableNo
Source CategoryEnemy
Quick Facts
- Type
- Ability
- Source
- Enemy
- Confidence
- High
- Verified
- Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.