Ability
Rebirth
Teleport into a body, destroying it to heal 4HP. Gain +1 Intelligence and +1 Constitution.
Rebirth teleports the Necromancer into a corpse on the field, destroying it to heal 4 HP and permanently gain +1 Intelligence and +1 Constitution. Each use makes the Necromancer stronger while also denying enemies the ability to use or revive that body — it's both a recovery tool and an efficient way to deny enemy resurrection.
Details
Ability TypeActive
Class
Is InheritableYes
Damage Amount0
RangeMax 20 Tiles
Source CategoryClass
Quick Facts
- Type
- Ability
- Source
- Class
- Confidence
- High
- Verified
- Feb 22, 2026
Incomplete — This entry is being expanded. Some fields may be missing.