MewgenicsWiki

Enemy

Multicat

Multicat is a 30 HP cat enemy that uses BasicMelee to strike directly in front of it. Despite a straightforward attack pattern with no special abilities or complex mechanics, Multicat's…

Multicat is a 30 HP cat enemy that uses BasicMelee to strike directly in front of it. Despite a straightforward attack pattern with no special abilities or complex mechanics, Multicat's exceptionally high HP for a standard cat enemy makes it a durable frontline threat that can absorb and dish out sustained damage over many turns.

The Multicat's threat is purely mechanical: raw melee damage and high durability. It does not inflict status effects, use ranged attacks, or have any reactive mechanics. This makes it predictable but also means there are no tricks to exploit or abilities to play around. Every engagement with a Multicat is a straightforward attrition fight that your cats need to win through superior damage output or positioning.

Kiting is effective against Multicat since it only has melee range. Maintain distance and chip away with ranged attacks or abilities that do not require adjacent positioning. In mixed encounters, Multicats are typically lower priority than enemies with more dangerous special abilities, since their threat is limited to basic melee. Use them as a gauge for your party's raw damage output: if your cats cannot handle a Multicat efficiently, your builds may need more damage investment.

Details

Hit Points30
Special AbilitiesMove: DefaultMove. Attack: BasicMelee
Enemy TypeCat Enemy

Stats

Str
4
Dex
5
Con
5
Int
5
Spd
5
Cha
5

Quick Facts

Type
Enemy
Confidence
High
Verified
Mar 17, 2026
Incomplete — This entry is being expanded. Some fields may be missing.