MewgenicsWiki

Item

Bag o' Glass

A consumable that spawns a glass tile on an adjacent tile, with a 5% chance to break when used. Glass tiles are hazards that damage units passing through them, so this is a reliable way to create…

A consumable that spawns a glass tile on an adjacent tile, with a 5% chance to break when used. Glass tiles are hazards that damage units passing through them, so this is a reliable way to create zone-denial. Place glass in chokepoints or behind retreating enemies to punish movement. The 5% self-break chance is a minor drawback.

Details

CategoryConsumable
Special EffectSpawn Glass On An Adjacent Tile; 5% Chance To Break When Used

Quick Facts

Type
Item
Confidence
High
Verified
Feb 22, 2026