MewgenicsWiki

Item

Malaria

Named after the mosquito-borne disease, Malaria is a head parasite with a complex multi-phase lifecycle. SpawnThingOnDeath releases something when the host dies, ensuring the fight isn't fully over…

Named after the mosquito-borne disease, Malaria is a head parasite with a complex multi-phase lifecycle. SpawnThingOnDeath releases something when the host dies, ensuring the fight isn't fully over even in defeat. StatusOnBattleEnd triggers an effect after every encounter, building influence over time. And PassiveAtStatThreshold activates an additional effect once a specific stat drops to a threshold — potentially representing the fever stage, when the parasite's grip becomes most severe. A layered, high-variance item that rewards understanding all three of its triggers.

Details

CategoryHead Armor
Special EffectPassives: SpawnThingOnDeath, StatusOnBattleEnd, PassiveAtStatThreshold

Item Sets

Quick Facts

Type
Item
Confidence
Medium
Verified
Feb 23, 2026