Item
Malaria
Named after the mosquito-borne disease, Malaria is a head parasite with a complex multi-phase lifecycle. SpawnThingOnDeath releases something when the host dies, ensuring the fight isn't fully over…
Named after the mosquito-borne disease, Malaria is a head parasite with a complex multi-phase lifecycle. SpawnThingOnDeath releases something when the host dies, ensuring the fight isn't fully over even in defeat. StatusOnBattleEnd triggers an effect after every encounter, building influence over time. And PassiveAtStatThreshold activates an additional effect once a specific stat drops to a threshold — potentially representing the fever stage, when the parasite's grip becomes most severe. A layered, high-variance item that rewards understanding all three of its triggers.
Details
Item Sets
Quick Facts
- Type
- Item
- Confidence
- Medium
- Verified
- Feb 23, 2026