Item
Submachine Gun
Rare
The Submachine Gun fires 5 projectiles per use, each dealing 2 damage, for a total of 10 damage per activation. It has 3 uses and fires in a straight line, making it a high-burst ranged weapon with significant ammo limitations.
With only 3 uses, the Submachine Gun drains fast in extended encounters. Each activation delivers 10 damage in burst form rather than a single hit, which interacts differently with damage modifiers and enemy defenses. Individual projectiles can be blocked separately, so armored or shielded targets reduce its effectiveness more than weapons that deal single large hits.
Best used as an opener to burst down a priority target before it can act, or to finish off weakened enemies across a room. Avoid wasting charges on tanky or shielded enemies where individual 2-damage hits lose value. Works well in shorter fights where 3 activations can reliably cover the entire combat.
Details
Quick Facts
- Type
- Item
- Confidence
- High
- Verified
- Mar 18, 2026