MewgenicsWiki

Status Effect

Fragile During Element

Internal engine status effect. This is a conditional variant of Fragile that only activates when the affected unit is hit by a specific element. The increased damage vulnerability only applies to…

Internal engine status effect. This is a conditional variant of Fragile that only activates when the affected unit is hit by a specific element. The increased damage vulnerability only applies to attacks of the designated element type.

Unlike standard Fragile, which amplifies all incoming damage, this variant creates a targeted weakness to one specific element. Non-matching attacks deal their normal damage without amplification. Used internally to implement element-specific weakness mechanics on certain abilities or enemies.

When an enemy has element-conditional Fragile, attacks of the matching element deal significantly increased damage. Identify the vulnerable element and prioritize abilities that deal that type. The related Brittle During Element status functions similarly but for shatter-on-hit damage instead of passive amplification.

Details

Is StackableNo
Has Negative VariantNo
Alias OfFragile

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalYes

Quick Facts

Type
Status Effect
Confidence
High
Verified
Mar 17, 2026
Stub — This entry is being expanded. Some fields may be missing.