MewgenicsWiki

Status Effect

Meaty

Turns into meat when it dies.

Meaty is a status effect that causes the afflicted unit to turn into meat upon death. The meat item left behind can interact with various game mechanics, serving as a resource or bait for certain enemies and abilities. Meaty does not affect the unit during combat; it only triggers its effect upon death.

The meat conversion on death replaces the normal corpse mechanic, meaning the unit cannot be revived through corpse-based resurrection effects. Instead, the meat can be used by abilities or items that interact with food items. This makes Meaty a contextual effect that can be either beneficial or detrimental depending on the situation.

Meaty is an environmental mechanic often applied through terrain or specific encounters. When your cats have Meaty, the primary concern is the loss of corpse-based revival options. When enemies have Meaty, the meat drops can provide tactical advantages through food-related interactions and abilities.

Details

Is StackableNo
Description StackingTurns Into Meat When It Dies.
Description Non StackingTurns Into Meat When It Dies.
Has Negative VariantNo

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalNo

Quick Facts

Type
Status Effect
Confidence
High
Verified
Mar 17, 2026