MewgenicsWiki

Status Effect

Next Ability Heals

None

Internal engine status effect. Converts the unit's next ability into a healing effect rather than (or in addition to) its normal function. The next ability used will restore health to its target instead of dealing damage. Consumed after one ability cast. Used by abilities that temporarily transform offensive actions into support, allowing damage-dealers to provide emergency healing.

Details

Is StackableNo
Description StackingNone
Description Non StackingNone
Has Negative VariantNo

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalYes

Quick Facts

Type
Status Effect
Confidence
High
Verified
Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.