MewgenicsWiki

Status Effect

Next Damage Reduce and Heal Allies

None

Internal engine status effect. Reduces damage from the next incoming attack and heals nearby allies when triggered. Combines personal damage mitigation with group healing, converting the defensive trigger into a supportive ability. The effect is consumed on the next hit received. Typically granted by support-oriented abilities that reward tanking hits for the team.

Details

Is StackableNo
Description StackingNone
Description Non StackingNone
Has Negative VariantNo

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalYes

Quick Facts

Type
Status Effect
Confidence
High
Verified
Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.