Ability
Donate Blood
Heal a unit 5HP and take 10 damage. While downed: take no damage and the healed unit gains All Stats Up.
Donate Blood heals an ally for 5 HP at the cost of 10 damage to the Necromancer — but while downed, the Necromancer takes zero damage from the self-harm and the healed ally also gains All Stats Up. Pairing this with Flatline to pre-empty the health bar makes Donate Blood a near-free All Stats Up powerup for a critical ally.
Details
Ability TypeActive
EffectHeal A Unit 5HP And Take 10 Damage. While Downed: Take No Damage And The Healed Unit Gains All Stats Up.
Class
Is InheritableYes
Range1-3 Tiles
Source CategoryClass
Quick Facts
- Type
- Ability
- Source
- Class
- Confidence
- High
- Verified
- Feb 22, 2026
Incomplete — This entry is being expanded. Some fields may be missing.