MewgenicsWiki

Ability

Donate Blood

Heal a unit 5HP and take 10 damage. While downed: take no damage and the healed unit gains All Stats Up.

Donate Blood heals an ally for 5 HP at the cost of 10 damage to the Necromancer — but while downed, the Necromancer takes zero damage from the self-harm and the healed ally also gains All Stats Up. Pairing this with Flatline to pre-empty the health bar makes Donate Blood a near-free All Stats Up powerup for a critical ally.

Check out our complete Necromancer guide.

Details

Ability TypeActive
EffectHeal A Unit 5HP And Take 10 Damage. While Downed: Take No Damage And The Healed Unit Gains All Stats Up.
Is InheritableYes
Range1-3 Tiles
Source CategoryClass

Quick Facts

Type
Ability
Source
Class
Confidence
High
Verified
Feb 22, 2026
Incomplete — This entry is being expanded. Some fields may be missing.