Ability
Kinetic Charge
Gain +1 temporary Kinetic Spikes.
Grants a temporary Kinetic Spikes buff for 3 mana — Kinetic Spikes deal damage back to anyone who hits you, so stacking this before a turn where enemies attack is a strong counter-threat. Best on tanky Monks who expect to absorb multiple hits per round.
Details
Ability TypeActive
Mana Cost3
EffectGain +1 Temporary Kinetic Spikes.
Is InheritableNo
Damage Amount0
Source CategoryClass
Class
Quick Facts
- Type
- Ability
- Source
- Class
- Confidence
- High
- Verified
- Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.