Ability
Reaper Step
Teleport to an open tile in range 1. Whenever a unit dies, this spell's range increases by 1.
Reaper Step starts as a short-range blink but grows longer every time a unit dies during the encounter, turning a blood-soaked battle into ever-increasing mobility for the Necromancer. In protracted fights with many casualties, this can become one of the most powerful movement abilities in the game — positioning anywhere on the field becomes trivial late in a battle.
Details
Ability TypeActive
EffectTeleport To An Open Tile In Range 1. Whenever A Unit Dies, This Spell'S Range Increases By 1.
Class
Is InheritableYes
RangeMax 1 Tiles
Source CategoryClass
Quick Facts
- Type
- Ability
- Source
- Class
- Confidence
- High
- Verified
- Feb 22, 2026
Incomplete — This entry is being expanded. Some fields may be missing.