MewgenicsWiki

Ability

Spike Trap

Set a trap that deals 8 damage to units that trigger it

Spike Trap plants a hidden trap that deals 8 damage to the first unit that triggers it, one of the Hunter's highest single-tile damage tools. With 8 damage on trigger, even high-HP enemies will feel the hit, and layering multiple Spike Traps in a corridor turns a narrow passage into a lethal gauntlet.

Check out our complete Hunter guide.

Details

Ability TypeActive
EffectSet A Trap That Deals 8 Damage To Units That Trigger It

Class

Is InheritableYes
Damage Amount8
Range1-5 Tiles
Source CategoryClass

Quick Facts

Type
Ability
Source
Class
Confidence
High
Verified
Feb 22, 2026
Incomplete — This entry is being expanded. Some fields may be missing.