MewgenicsWiki

Ability

Trip

Immobilize a unit in range 4.

Immobilizes a unit within 4 tiles for 4 mana, locking it in place so allies can pile on damage or you can reposition safely — effective crowd control against fast or high-priority targets that you can't reach with a basic attack.

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Details

Ability TypeActive
Mana Cost4
EffectImmobilize A Unit In Range 4.
Is InheritableNo
Damage Amount0
ElementRanged
Source CategoryClass

Quick Facts

Type
Ability
Source
Class
Confidence
High
Verified
Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.