Ability
Trip
Immobilize an adjacent unit.
Immobilizes an adjacent unit for 4 mana — a short-range version of Trip that requires you to be right next to the target, making it best as a melee follow-up to prevent an enemy from escaping or repositioning after you engage.
Details
Ability TypeActive
Mana Cost4
EffectImmobilize An Adjacent Unit.
Is InheritableNo
Damage Amount0
ElementRanged
Source CategoryClass
Class
Quick Facts
- Type
- Ability
- Source
- Class
- Confidence
- High
- Verified
- Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.