Enemy
Abandoned One
Movement: 3
The Abandoned One is a haunting two-phase mini-boss that begins in a weaker, 20 HP form. In this first phase it uses a basic melee attack alongside AZ_Scream, a fear-based ability that likely disorients or displaces nearby party members. It moves at a standard pace of 3 tiles and applies relatively modest pressure before its dramatic mid-fight transformation.
Once Phase 1 is depleted, the Abandoned One transforms into its full Phase 2 form with 40 HP and a completely new attack suite (AZ_BreakNeck, AZ_Jump, AZ_BreakLeg, AZ_BreakArm, AZ_LoseHead). The ability names suggest targeted limb-damage mechanics that may inflict permanent or long-lasting debuffs on the affected party members.
Burst damage to end Phase 1 quickly reduces the total damage your party takes before the dangerous limb-targeting abilities come online. Reserve defensive cooldowns or healing for Phase 2, where the Abandoned One's body-part attacks likely carry severe debuffs. The nature of these attacks suggests high-Constitution cats or those with Brace may be more resilient to the worst outcomes.
Details
Quick Facts
- Type
- Enemy
- Confidence
- Low
- Verified
- Feb 23, 2026