MewgenicsWiki

Enemy

Turret

Movement: 4

Turret is a stationary familiar deployed by the Tinkerer class. Once placed on the battlefield, it automatically fires at nearby enemies each turn, providing consistent ranged pressure without requiring any of your cats' actions.

As a zero-movement familiar, the Turret relies entirely on placement for effectiveness. It targets enemies within a certain range and fires each turn it remains alive. While individual shots may be modest, the cumulative ranged damage over a prolonged battle adds up, especially against tanky enemies that require sustained DPS.

Deploy the Turret on an elevated or central position with sightlines to multiple enemy spawn points. A Turret placed in a corner can be protected from melee enemies while still threatening approaching ranged units. The Rocket Turret is a direct upgrade for situations where AoE matters, but the base Turret's lower mana cost makes it a reliable early-game Tinkerer tool.

Details

Hit Points3
BehaviorMovement: 4
Special AbilitiesMove: None. Attack: TurretShot
Enemy TypeFamiliar

Stats

Str
5
Dex
5
Con
5
Int
5
Spd
5
Cha
5

Quick Facts

Type
Enemy
Confidence
High
Verified
Mar 17, 2026
Incomplete — This entry is being expanded. Some fields may be missing.