MewgenicsWiki

Item

Thrumming Charm

Rare

Rare neck armor from the Thrumming set. Grants +1 Damage and +1 Thorns at the end of any turn where you didn't use your basic attack. The set rewards ability-focused play — every turn you spend casting spells or moving instead of swinging builds up damage and counter-damage. Running all three Thrumming pieces can create a significant passive buff for cats that rarely need their basic attack.

The +1 Damage and +1 Thorns stack each turn the condition is met, so a cat that consistently avoids basic attacks will accumulate growing Damage and Thorns bonuses over the course of a fight. These bonuses persist until removed, making them increasingly impactful in long encounters. The condition is satisfied by any non-attack action: abilities, movement, waiting — giving ability-centric builds consistent uptime on the bonus.

Pairs naturally with the Witch set for a full ability-caster identity: the Witch pieces boost Magic Damage while the Thrumming pieces reward avoiding basic attacks entirely. Cats with enough mana or cooldowns to fill every turn with abilities will benefit most. Even as a standalone piece, the Thrumming Charm is strong on any cat that naturally casts rather than swings.

Details

CategoryNeck Armor
Special EffectPassives: StatusOnTurnEndIfDidntCastAbilityTypes
RarityRare

Quick Facts

Type
Item
Confidence
High
Verified
Mar 17, 2026