MewgenicsWiki

Status Effect

Bounty

Hunted by the bounty hunter.

Bounty marks an enemy with a reward, granting bonus coins, items, or experience when the marked target is defeated. Killing a Bountied enemy yields greater rewards than normal, incentivizing prioritizing them over unmarked targets.

Bounty is a resource-generation tool that helps your run economy. Apply it to enemies you are confident you can kill, especially high-value targets like elites or bosses, to maximize the reward. The bonus compounds with other loot-boosting effects. Prioritize killing Bountied enemies before the effect expires or the encounter ends to collect the reward.

Details

Is StackableYes
Description StackingHunted By The Bounty Hunter.
Has Negative VariantNo

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalNo

Quick Facts

Type
Status Effect
Confidence
High
Verified
Feb 23, 2026
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