MewgenicsWiki

Status Effect

Lose Shield Next Turn

None

Internal engine status effect. Marks the unit's Shield status for removal at the start of their next turn. This creates a one-turn delay before shield loss, giving the unit one final protected turn.

Used by mechanics that grant temporary shields lasting only a single round, or by effects that strip shields with a warning delay. The unit retains full Shield protection during the current turn but loses all Shield at the start of their next turn. This allows the unit to benefit from the Shield for one more round of incoming attacks before it expires.

This mechanic is invisible to players but affects timing-sensitive strategies around Shield management. If a unit has both Shield and Lose Shield Next Turn, maximizing damage or defensive value from the remaining Shield before it disappears is the optimal play.

Details

Is StackableNo
Description StackingNone
Description Non StackingNone
Has Negative VariantNo

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalYes

Quick Facts

Type
Status Effect
Confidence
High
Verified
Mar 17, 2026
Incomplete — This entry is being expanded. Some fields may be missing.