Status Effect
Shield (Internal)
Internal engine status effect. A lowercase-ID duplicate of the Shield status used internally by the engine. Functions identically to the player-facing Shield, absorbing incoming damage on a…
Internal engine status effect. A lowercase-ID duplicate of the Shield status used internally by the engine. Functions identically to the player-facing Shield, absorbing incoming damage on a one-for-one basis.
This separate status entry (gpakId "shield" vs "Shield") exists for specific ability or mechanic routing within the engine. Certain abilities grant or interact with this internal version rather than the standard Shield status. The dual-ID system allows the engine to differentiate between Shield sources while presenting the same effect to players. See the main Shield entry for complete gameplay details.
Details
Elemental Interactions
Removed By
Special Mechanics
Quick Facts
- Type
- Status Effect
- Confidence
- High
- Verified
- Mar 17, 2026