MewgenicsWiki

Status Effect

Shield (Internal)

Internal engine status effect. A lowercase-ID duplicate of the Shield status used internally by the engine. Functions identically to the player-facing Shield, absorbing incoming damage on a…

Internal engine status effect. A lowercase-ID duplicate of the Shield status used internally by the engine. Functions identically to the player-facing Shield, absorbing incoming damage on a one-for-one basis.

This separate status entry (gpakId "shield" vs "Shield") exists for specific ability or mechanic routing within the engine. Certain abilities grant or interact with this internal version rather than the standard Shield status. The dual-ID system allows the engine to differentiate between Shield sources while presenting the same effect to players. See the main Shield entry for complete gameplay details.

Details

Is StackableNo
Has Negative VariantNo
Alias OfShield

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalYes

Quick Facts

Type
Status Effect
Confidence
High
Verified
Mar 17, 2026
Incomplete — This entry is being expanded. Some fields may be missing.