MewgenicsWiki

Status Effect

Sleep (Internal)

Skip the next {stacks} turns. Being attacked has a chance to wake you up.

Internal engine status effect. A duplicate entry of the Sleep status used internally for specific ability or mechanic interactions. Functions identically to the player-facing Sleep, preventing the unit from acting on their turn, but exists as a separate status ID so certain abilities can apply or check for sleep independently without conflicting with the base status.

Details

Is StackableYes
Description StackingSkip The Next {Stacks} Turns. Being Attacked Has A Chance To Wake You Up.
Description Non StackingSkip The Next Turn. Being Attacked Has A Chance To Wake You Up.
Has Negative VariantNo
CategoryControl
DurationUntil Damaged

Elemental Interactions

None
Is DebuffYes

Removed By

None

Special Mechanics

Mechanic
Any damage wakes the unit
Is InternalYes

Quick Facts

Type
Status Effect
Confidence
High
Verified
Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.