MewgenicsWiki

Status Effect

Stealth (Internal)

50% Dodge Chance. Lose Stealth when you get hit.

Internal engine status effect. A duplicate entry of the Stealth status used internally by the engine for specific ability or mechanic interactions. Functions identically to the player-facing Stealth, making the unit untargetable until they attack or take damage, but exists as a separate status ID so certain abilities can grant or check for stealth independently.

Details

Is StackableNo
Description Stacking50% Dodge Chance. Lose Stealth When You Get Hit.
Description Non Stacking50% Dodge Chance. Lose Stealth When You Get Hit.
Has Negative VariantNo
CategoryBuff

Elemental Interactions

None
Is DebuffNo

Removed By

None

Special Mechanics

Mechanic
50% dodge chance
Lost when unit takes any damage
Is InternalYes

Quick Facts

Type
Status Effect
Confidence
High
Verified
Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.