MewgenicsWiki

Boss

C-1000

C-1000 is a House Boss fought after the C-800 is defeated, the second and more dangerous phase of the Terminator-inspired house boss chain. Based on the T-1000 model from Terminator 2: Judgment Day,…

C-1000 is a House Boss fought after the C-800 is defeated, the second and more dangerous phase of the Terminator-inspired house boss chain. Based on the T-1000 model from Terminator 2: Judgment Day, C-1000 is a shapeshifting liquid metal entity that adapts to your team rather than relying on fixed attack patterns. This makes it one of the most unpredictable house bosses in the game, as its capabilities change based on your own cats' stats.

C-1000 starts the fight with +100% Dodge Chance, making it impossible to hit through conventional means until its mechanic triggers. Once C-1000 is adjacent to one of your cats, on its next turn it copies that cat, inheriting all of its base stats (except Constitution) while clearing all debuffs and its dodge chance. It does not copy abilities or items, but the stat inheritance means it becomes as strong as your strongest cat in raw combat. This creates a paradox where having a highly optimized team makes C-1000 more dangerous when it copies your best fighter.

The strategy revolves around controlling which cat C-1000 copies. Since it needs to be adjacent to a cat to trigger the copy, bait it toward your lowest-stat cat (typically a Cleric or support unit) to ensure it copies a weaker stat profile. Once it copies and loses its dodge chance, it becomes vulnerable to direct damage. Alternatively, you can try to keep all cats away from it and deal damage through AoE or indirect effects that bypass the dodge chance entirely. Since C-1000 does not inherit abilities or items, your cats still have a tactical advantage through class abilities even when facing a stat-copied version of themselves.

Details

Hit Points500

Strategy Guide

Quick Facts

Type
Boss
Confidence
High
Verified
Mar 17, 2026