Enemy
Half-Dog
Movement: 1
Half-Dog is a canine-feline hybrid experiment found in The Lab with 17 HP, 4 damage, and 1 base movement. It uses a jumping attack that targets tiles exactly 2 tiles away, landing with Knockback force. Its reactive mechanic is equally notable: whenever it takes a hit, it immediately leaps 1 tile forward in the direction it was facing, delivering another Knockback impact in the process. This makes it punish every attack against it with a repositioning counter-lunge.
The reactive jump means hitting Half-Dog in melee consistently repositions it toward your own cats, potentially disrupting your formation with each exchange. Its limited 2-tile jump targeting for its active attack and low base movement of 1 mean it won't chase efficiently on its own — but the reactive counter makes it slippery and unpredictable once engaged. Its Champion form has 34 HP and 5 damage, making the reactive lunges substantially more painful.
Ranged attacks sidestep the reactive leap entirely, making them the cleanest approach. If forced to engage in melee, position your cat so the Knockback from the reactive jump pushes Half-Dog away from your formation rather than into it. High burst that can kill it in a single exchange prevents multiple reactive procs. Avoid using multi-hit melee abilities that trigger the lunge repeatedly in the same action.
Details
Quick Facts
- Type
- Enemy
- Confidence
- High
- Verified
- Mar 17, 2026