Enemy
White Rabbit
Movement: 2
White Rabbit is a roaming mini-boss encountered as an outcome of the White Rabbit event. Its design references the Rabbit of Caerbannog from Monty Python and the Holy Grail, and its armor suggests it carries rabies. In combat it performs multiple dash attacks, dealing 8 damage with each pass and causing knockback.
With 50 HP and repeated dash attacks, the White Rabbit prioritizes repositioning mobility over raw staying power. Each dash chains into the next, allowing it to hit multiple cats in a single turn. The knockback component pushes cats out of favorable positions, potentially separating them from each other or from healing pickups.
Immobilize or root effects are the cleanest counter: a stationary White Rabbit cannot chain its dashes and loses almost all offensive threat. If you succeed in the White Rabbit event rather than failing into combat, you can obtain a charmed variant as a familiar instead — making the event a high-reward opportunity if your team can handle the potential fight.
Details
Quick Facts
- Type
- Enemy
- Confidence
- High
- Verified
- Mar 17, 2026