MewgenicsWiki

Item

Mega Poop

Rare

An impressive mass worn as a neck piece. Shield:4 provides solid defense at the cost of CHA-1. LeaveBehindOnceEachMove drops an object on the battlefield once per movement action — creating terrain hazards or resources as the wearer repositions. SpawnRandomPickupsOnTaggedUnitKilled generates loot when tagged enemies are eliminated. A surprisingly complex utility piece that rewards mobile, kill-focused play.

LeaveBehindOnceEachMove creates a placed object each time the wearer moves — this could be a hazard (fire, poison pool), a summon, or a resource tile. Over a mobile character's movement turns, this steadily fills the battlefield with left-behind objects. SpawnRandomPickupsOnTaggedUnitKilled adds a loot-generation effect: when a tagged enemy dies, random items or pickups appear. This requires tagging enemies beforehand, suggesting the item pairs with abilities that apply tags to targets.

Best on highly mobile characters who move frequently each fight to maximize the LeaveBehind drops. The pickup spawn on tagged kills rewards builds with tagging mechanics, creating a resource economy bonus on top of the hazard generation. CHA -1 is minor on physical builds. Shield: 4 is solid passive protection. Overall, this item generates the most value in builds that both move often and have ways to tag enemies before killing them.

Details

CategoryNeck Armor
StatsShield: 4. CHA -1
Special EffectPassives: LeaveBehindOnceEachMove, SpawnRandomPickupsOnTaggedUnitKilled
RarityRare

Item Sets

Quick Facts

Type
Item
Confidence
Medium
Verified
Mar 18, 2026