Passive
Ebola
Details
Tiers
| Tier Level | Effect | Passive Effects |
|---|---|---|
| 1 | Start each battle with Bleed 3. Your basic attack inflicts Bleed 2. | Bleed: 3; AddStatusToBasicAttack: {"Bleed":2}; StatusOnBattleEnd: {"even_if_dead":"true","CureDisease":{"chance":5,"disease":"Ebola"}}; DamageNeighborsOnEndMove: {"type":"status","cant_miss":"true","damage":0,"effects":{"SpreadDisease":{"chance":25,"disease":"Ebola","can_apply_to_anything":"true"}}}; MeleeRevengeDamage: {"effects":{"SpreadDisease":{"chance":100,"disease":"Ebola","can_apply_to_anything":"true"}}} |
Quick Facts
- Type
- Passive
- Confidence
- High
- Verified
- Feb 23, 2026
Stub — This entry is being expanded. Some fields may be missing.