MewgenicsWiki

Status Effect

The Child's Flame (Boris)

Counts down every time it gets hit. At 0, releases a pulse.

Internal engine status effect. This is the Boris variant of The Child's Flame, a hit-countdown status used during the final boss fight. This version is specifically tied to the Boris phase or mechanic of the final boss.

When the countdown completes after a set number of hits, it triggers a Boris-specific effect, possibly summoning Boris or activating a phase transition. This variant is part of the final boss's multi-element flame system that rotates between different flame types, each with a unique detonation effect.

Managing the hit countdown is critical during the final boss fight. Other variants of The Child's Flame (Explosive, Holy) have different detonation effects. The flame mechanic forces players to carefully manage when and how they deal damage to the boss, adding a strategic layer beyond simple damage output.

Details

Is StackableNo
Description StackingCounts Down Every Time It Gets Hit. At 0, Releases A Pulse.
Description Non StackingCounts Down Every Time It Gets Hit. At 0, Releases A Pulse.
Has Negative VariantNo

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalYes

Quick Facts

Type
Status Effect
Confidence
High
Verified
Mar 17, 2026
Stub — This entry is being expanded. Some fields may be missing.