Status Effect
Tiles Moved to Neighbor Heal
None
Internal engine status effect. Converts tiles moved during a turn into healing for adjacent allies. For each tile the unit traverses, nearby friendly units receive a small heal at the end of the movement.
This status rewards mobile support cats that weave through the battlefield healing allies as they go. High Speed cats produce more healing per turn since they traverse more tiles. The heal triggers on adjacent allies during movement, meaning the cat must physically pass near wounded allies to deliver the healing. Path planning is critical to maximize the number of allies healed in a single turn.
Used by specific support abilities or passives. Combine with Speed Up and Bonus Move to increase total tiles moved per turn. This effect turns movement into a support action, allowing the cat to heal allies while also repositioning for attacks or other abilities. Synergizes with other movement-based status effects like Trail Blazer and Tiles Moved to Health.
Details
Quick Facts
- Type
- Status Effect
- Confidence
- High
- Verified
- Mar 17, 2026