MewgenicsWiki

Disorder

Anemia

When you take damage, you have a 10% chance to gain Bleed 1.

Anemia builds Charge from Bleed damage, synergizing with Bleed-heavy encounters or self-inflicted Bleed disorders — the passive Bleed generation under damage creates an engine for Charge-based abilities.

Details

EffectWhen You Take Damage, You Have A 10% Chance To Gain Bleed 1.
Is HeritableYes

Quick Facts

Type
Disorder
Confidence
High
Verified
Feb 23, 2026
Incomplete — This entry is being expanded. Some fields may be missing.