Disorder
Dyskinesia
When you end your movement, knockback all adjacent units 1 tile.
Dyskinesia causes your cat to knock back all adjacent units 1 tile when it ends its movement. Every time the cat finishes moving, anything standing next to it gets pushed away. This creates a passive area-of-effect displacement that clears space around the cat after every movement action, functioning as both crowd control against enemies and an unintentional disruption to allied positioning.
Dyskinesia is heritable and can pass from parent to kitten through breeding. It can also be acquired through events or applied with a Disorder Syringe from the Organ Grinder. The knockback triggers every time movement ends, making it a reliable displacement tool. It pushes all adjacent units indiscriminately, so allies standing next to the cat when it stops moving will also be knocked away.
Strategically, Dyskinesia is useful on mobile cats that move into enemy clusters to scatter them. Moving into the middle of a group and knocking everyone back disrupts enemy formations and can push enemies into hazards or off the map. It pairs with Stinky for maximum enemy-repulsion effect. The disorder is counterproductive for melee cats that need enemies to stay adjacent for attacks, since the knockback pushes targets out of range immediately after the cat arrives. Plan movement carefully to use the knockback productively.
Details
Quick Facts
- Type
- Disorder
- Confidence
- High
- Verified
- Mar 17, 2026