Elite Buff
Creepy
Creepy infuses the elite enemy with the Creep element, granting immunity to Creep damage, leaving a trail of creep tiles wherever it walks, and adding 1 stack of Poison to all of its basic attacks.…
Creepy infuses the elite enemy with the Creep element, granting immunity to Creep damage, leaving a trail of creep tiles wherever it walks, and adding 1 stack of Poison to all of its basic attacks. The enemy has a green semi-transparent tint and a toxic bubble particle effect. The creep trail creates hazardous terrain that persists on the battlefield, and the Poison on basic attacks means every hit applies a damage-over-time effect that ticks for 1 damage per stack at the end of your cat's turn.
Creepy creates a two-layered threat: the Poison from attacks drains health over time while the creep tile trail restricts safe movement zones. As the fight progresses, more of the battlefield becomes covered in creep tiles, forcing your cats into smaller safe zones or through hazardous terrain. Melee cats are hit hardest because they take Poison from attacking and may need to walk through creep tiles to reach the enemy. Creepy on fast enemies is especially dangerous because they cover more ground and lay down more creep tiles per turn.
Creep immunity or Poison resistance items counter both components of this buff. Ranged attackers avoid the melee Poison application but still need to navigate around creep tiles. Antidote effects or healing that removes Poison stacks help manage the damage-over-time pressure. Fire tiles or abilities that burn terrain can potentially destroy creep tiles, reclaiming safe ground. Kill Creepy elites quickly before the creep trail covers the entire arena. Position your team on high ground or non-traversed areas to minimize creep tile exposure.
Details
Quick Facts
- Type
- Elite Buff
- Confidence
- High
- Verified
- Mar 17, 2026