Enemy
Butch & Tink
Movement: 2
Butch & Tink is a massive Rift miniboss with 160 HP (320 HP in Champion form) and 5 movement. Functionally a reskin of Boris, it moves one tile toward whichever unit damages it each time it is hit, tramples units in its path, and unleashes a dash attack on its final turn each round.
The reactive movement mechanic is its defining threat: every time any cat attacks Butch & Tink, it steps one tile closer to that cat. In a party of three cats all attacking, it can advance up to three tiles per turn in addition to its normal movement. This creates a dilemma where attacking aggressively accelerates its approach.
Coordinate attacks from positions your cats can immediately vacate after striking — attack and retreat each turn to prevent Butch & Tink from cornering anyone. Alternatively, accept that it will close in and build your team around tanking its tramples. At 160 HP this is a war of attrition; bringing healing sustain or life-steal to offset the trample damage is essential for the long fight.
Details
Quick Facts
- Type
- Enemy
- Confidence
- High
- Verified
- Mar 17, 2026