Enemy
Tesla Coil
Tesla Coil is a deployable familiar exclusive to the Tinkerer class. Costing 7 mana to place, it fires lightning bolts at random units within range 7 each turn, with a chance to inflict the Stun…
Tesla Coil is a deployable familiar exclusive to the Tinkerer class. Costing 7 mana to place, it fires lightning bolts at random units within range 7 each turn, with a chance to inflict the Stun status effect on targets it hits.
The Tesla Coil is a stationary turret that fires automatically, making it a strong passive damage source once deployed. Its random targeting is a double-edged trait — it can zap enemies across the battlefield without line-of-sight restrictions, but may occasionally hit allies if they are nearby. Stun procs add significant control value, potentially locking enemies in place for a turn.
Place the Tesla Coil in a safe corner away from your party to minimize friendly fire risk while maximizing its attack range. Pairing it with abilities that trigger bonus effects on Stunned enemies can turn its random lightning into a strong setup tool. At 7 mana it is expensive, but in prolonged battles the passive damage output easily repays the investment.
Quick Facts
- Type
- Enemy
- Confidence
- High
- Verified
- Mar 17, 2026