Status Effect
Stun
Skip the next {stacks} turns.
Stun is a control debuff that prevents the afflicted unit from taking any action for one turn. It is one of the most powerful single-turn disables in the game, completely removing a unit from the turn cycle. Stun is applied by various impact-based attacks, certain abilities, and some terrain interactions.
Because Stun wastes an entire turn, it is disproportionately effective against slow, high-damage units that rely on each action. Getting a key enemy stunned at the right moment can swing a fight dramatically. Conversely, having your own cat stunned during a critical turn can be devastating. Stun resistance and immunity effects are highly valuable in fights where Stun-applying enemies are present.
Details
Is StackableYes
Description StackingSkip The Next {Stacks} Turns.
Description Non StackingSkip The Next Turn.
Has Negative VariantNo
CategoryControl
Duration1 Turn
Elemental Interactions
None
Is DebuffYes
Removed By
None
Special Mechanics
None
Is InternalNo
Quick Facts
- Type
- Status Effect
- Confidence
- High
- Verified
- Feb 23, 2026
Stub — This entry is being expanded. Some fields may be missing.