MewgenicsWiki

Status Effect

Lifesteal

Heals you equal to the amount of health damage dealt.

Lifesteal causes a unit to heal for a portion of the damage they deal with attacks. Each hit restores health based on the damage inflicted, turning offensive output directly into sustain. The more damage a Lifesteal unit deals per hit, the more health they recover.

Lifesteal is strongest on high-damage, multi-hit attackers who can rapidly top off their health through sustained aggression. Cats with strong Strength stats or damage-boosting buffs get more healing per swing. Pairing Lifesteal with abilities that hit multiple targets lets a cat heal massively in a single turn. When facing enemies with Lifesteal, burst them down quickly or apply Heal Block effects to prevent them from sustaining through your damage. Lifesteal does not work on damage-over-time effects, only direct attack damage.

Details

Is StackableNo
Description StackingHeals You Equal To The Amount Of Health Damage Dealt.
Description Non StackingHeals You Equal To The Amount Of Health Damage Dealt.
Has Negative VariantNo

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalNo

Quick Facts

Type
Status Effect
Confidence
High
Verified
Feb 23, 2026
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