MewgenicsWiki

Status Effect

Marked

Incoming physical damage has 100% Crit Chance, ignores shield, and can't miss.

Marked is an allegiance debuff that designates the afflicted unit as a priority target for enemies. Marked units draw aggro from all enemies in range, causing them to focus fire on the marked cat regardless of normal targeting AI. This can quickly overwhelm a cat that is not built to absorb sustained damage.

Marked is dangerous on fragile ranged or support cats, since they are not designed to survive focused enemy attention. However, it can be turned into an advantage when applied to a tanky cat with high HP, Shield, and Brace, effectively functioning as a taunt that protects the rest of your team. Some Tank builds intentionally use Marked-like effects through the Taunting status to control enemy aggro. Cleansing Marked from vulnerable cats should be a priority whenever possible.

Details

Is StackableNo
Description StackingIncoming Physical Damage Has 100% Crit Chance, Ignores Shield, And Can'T Miss.
Description Non StackingIncoming Physical Damage Has 100% Crit Chance, Ignores Shield, And Can'T Miss.
Has Negative VariantNo
CategoryAllegiance
DurationReduces 1 Per Turn

Elemental Interactions

None
Is DebuffYes

Removed By

None

Special Mechanics

None
Is InternalNo

Quick Facts

Type
Status Effect
Confidence
High
Verified
Feb 23, 2026
Stub — This entry is being expanded. Some fields may be missing.