MewgenicsWiki

Item

Chef's Apron

Uncommon

A stained apron from some long-dead kitchen. StatusEachTurnEnd fires a status effect at the end of every turn, providing consistent passive pressure that requires no action to maintain. No stats or shield — purely a passive status delivery mechanism. A clean, no-cost neck option for builds where consistent status pressure matters more than defensive stats.

StatusEachTurnEnd fires at the end of the turn after all actions and beginning-of-turn effects have resolved. This means the debuff or buff applies after the wearer has already acted, potentially affecting the next turn rather than the current one. Over many turns, this generates a continuous stream of status applications — the specific effect (Poison, Slow, Weaken, or a self-buff) determines how valuable the per-turn proc is in practice.

As an uncommon rarity, Chef's Apron is a step above common and widely available. Compare to Water Feeder (HealthRegenUp + StatusEachTurnBegin, common) — Water Feeder adds regen and fires at turn start rather than end, making it the stronger all-around choice. Chef's Apron is better when the turn timing of StatusEachTurnEnd specifically matters, or when the neck slot needs to generate status pressure without consuming a more valuable rarity tier slot.

Details

CategoryNeck Armor
Special EffectPassives: StatusEachTurnEnd
RarityUncommon

Item Sets

Quick Facts

Type
Item
Confidence
Medium
Verified
Mar 18, 2026