MewgenicsWiki

Status Effect

Drowsy

Falls asleep at the end of its turn.

Drowsy makes a unit sluggish and on the verge of falling asleep. A Drowsy unit has reduced reaction speed, and if the effect is not cleared, it can escalate into the full Sleep status, rendering the unit completely unconscious and unable to act.

Drowsy serves as a warning stage before Sleep. If you see Drowsy on a cat, cleanse it immediately or use the remaining active turns before Sleep kicks in. Some abilities intentionally apply Drowsy as a delayed crowd control setup, giving you a small window to react. Hitting a Drowsy unit with damage may snap them out of it before they fall fully asleep.

Details

Is StackableNo
Description StackingFalls Asleep At The End Of Its Turn.
Description Non StackingFalls Asleep At The End Of Its Turn.
Has Negative VariantNo

Elemental Interactions

None

Removed By

None

Special Mechanics

None
Is InternalNo

Quick Facts

Type
Status Effect
Confidence
High
Verified
Feb 23, 2026
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