MewgenicsWiki

Enemy

Raptor

Fast pack hunter dinosaur with flanking attacks.

The Raptor is a fast cat-type dinosaur enemy found in the Jurassic chapter. With 24 HP and movement 5, it is one of the quicker threats in the chapter. Its melee attack hits a random number of times per strike, meaning damage output varies each turn — some attacks may land one hit, while others chain multiple strikes in a single action. This unpredictability makes it difficult to rely on damage thresholds.

The Raptor's pack hunter tendency increases its threat substantially in groups: when multiple Raptors converge on a single target, the combined random hit count can overwhelm a cat in a single round. Fast cats may outpace individual Raptors, but their movement of 5 closes ground quickly. The randomized multi-hit also interacts unpredictably with any enemy that spawns units on damage, such as nearby Mummified Mangys.

Engage Raptors one at a time if possible to avoid being overwhelmed by simultaneous random multi-hits. Knockback abilities keep their high movement from translating immediately into melee contact. In mixed Jurassic fights, clearing Raptors first removes the most mobile and unpredictable damage source, allowing more controlled engagement of the slower dinosaur threats like Triceratops or Stegosaurus.

Details

BehaviorFast Pack Hunter Dinosaur With Flanking Attacks.

Locations

Hit Points12
Special AbilitiesMove: DefaultMove. Attack: FurySwipes Enemy
Enemy TypeCat Enemy

Stats

Str
5
Dex
5
Con
5
Int
5
Spd
5
Cha
5

Quick Facts

Type
Enemy
Confidence
High
Verified
Mar 17, 2026
Incomplete — This entry is being expanded. Some fields may be missing.